AI Insights · Timothy · January 2023
Top 5 3D Anime Games on iOS in Chile: Q4 2022
Explore the performance of the top 5 3D anime games on iOS in Chile for Q4 2022, focusing on their weekly downloads, revenue, and active users trends.
In the fourth quarter of 2022, the top 5 3D anime games on iOS in Chile showcased varying trends in downloads, revenue, and active users. Here's a closer look at their performance:
Genshin Impact from COGNOSPHERE PTE. LTD. saw its weekly revenue peak at approximately $21.9K during the first week of October and again in early December with $21.2K. Weekly downloads fluctuated, with a notable increase to 1.6K in the last week of December. The game maintained a steady number of active users, ending the quarter with around 16.7K active users.
Saint Seiya Awakening by YOOZOO (SINGAPORE) PTE. LTD. experienced fluctuations in its weekly revenue, peaking at $6.4K at the beginning of the quarter. Weekly downloads were relatively low, averaging around 70, with a slight increase to 86 in the week of December 19. Active users remained fairly stable, ending the quarter with 1.3K active users.
Dragon Trail 2: Fantasy World from 4399TH saw a gradual decrease in weekly revenue, starting at $3.8K and dropping to $591 in early December before a slight recovery to $2.3K in the last week of the quarter. Weekly downloads declined significantly, from 563 in late September to just 32 by the end of December. Active users also saw a downward trend, ending the quarter with 267 users.
Saint Seiya: Legend of Justice by HOOLAI GAME LIMITED had its revenue peak at $2.3K in late September, followed by a decline to $734 by the end of December. The game saw minimal downloads, with a high of 71 in mid-October and dropping to single digits towards the end of the quarter. Unfortunately, there was no active user data available for this game.
Ragnarok M - Eternal Love from Gravity Interactive, Inc. had a relatively stable performance in terms of revenue, peaking at $2K in late October. Weekly downloads were modest, with a high of 46 in November but generally below 20 in December. Active users remained low but stable, ending the quarter with 30 users.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.